AI Insights · Timothy · July 2023
Top 5 iOS Golf Games in Russia Q2 2023
In Q2 2023, the top iOS golf games in Russia showed varied performance in terms of downloads, revenue, and active users.
In Q2 2023, the top iOS golf games in Russia displayed a range of performance metrics, with some apps experiencing growth in downloads and active users, while others saw fluctuations in revenue. Data for this analysis is provided by Sensor Tower.
Golf Clash - Golfing Simulator from Electronic Arts had a varied quarter. The app's weekly revenue peaked at around $873 in early June but saw a decline towards the end of the quarter, ending at approximately $384. Weekly downloads experienced a high of 698 in early April, followed by a notable dip, before recovering to 227 by the end of June. Active users started at 299 and saw fluctuations, closing the quarter at 206.
Golf King - World Tour by Rising Wings, Inc. displayed a steady performance in both downloads and active users. Weekly revenue saw an increase from $65 at the beginning of the quarter to $229 by the end. Downloads were relatively stable, starting at 100 and ending at 110. Active users hovered around the 900-950 range, peaking at 973 in early June.
Golf Blitz from Noodlecake experienced some peaks and troughs. Weekly revenue reached its highest at $100 in early May and concluded the quarter at $60. Downloads showed a high of 774 in early April, followed by a decrease and some recovery to 308 by the end of June. Active users started strong at 1.4K, peaked at 1.6K in early April, and ended at approximately 1K.
Mini Golf King - Multiplayer, also from Rising Wings, Inc., had modest performance metrics. Weekly revenue varied, starting at $80 and ending at $15. Downloads were consistent, beginning at 99 and ending at 107. Active users remained steady, starting at 236 and closing the quarter at 258.
PGA TOUR Golf Shootout by Concrete Software, Inc. showed the least activity among the top five. Weekly revenue was minimal, peaking at $16 in early April and not generating revenue towards the end of the quarter. Downloads were low, starting at 8 and ending at 2. Active users remained relatively stable, hovering around the mid-30s to 40s throughout the quarter.
For more detailed insights and data, visit Sensor Tower.